Projects
Bio-Based Composite Spatial Shell Structures

Bio-Based Composite Spatial Shell Structures

This research investigates the possibility of fabricating shell-based cellular structures using knitting techniques. Shellular Funicular Structures are two-manifold single-layer structures that can be designed in the context of graphic statics

2023 · Research

Soap Coating Cellular Structures

Soap Coating Cellular Structures

A 3D-printed shellular wireframe approximating a Schwarz P surface is dip-coated in polymer or polymer/graphene-oxide soap solution so films span the faces and improve shear capacity.

2023 · Research

Shellular Funicular Materials

Shellular Funicular Materials

This research introduces an alternative design strategy based on the static equilibrium of forces, equilibrium of polyhedral frames, and reciprocity of form and force. This novel approach reveals a geometric relationship among the truss system architecture, topological dual, and equilibrium of forces on the basis of 3D graphic statics.

2022 · Research

Shellular Funicular Structures

Shellular Funicular Structures

This research proposes a novel approach to translate a cellular polyhedral geometry into a polyhedral surface-based structure (shellulars) in PGS that is comparable to the widely known minimal surface geometries in the context of structural design, bridging the gap between cellular polyhedral geometries and surface-based structures.

2021 · Research

Self-folding Origami Structures

Self-folding Origami Structures

Although one can design Shellular Funicular Structures (SFSs) using Polyhedral Graphic Statics (PGS), the fabrication process of these structures might be time consuming and labor intensive. In order to fabricate these structures out of a flat sheet of material and automating the fabrication process,

2023 · Research

Shellular Fabrication via Origami

Shellular Fabrication via Origami

This research introduces a computational algorithm for translating a Cellular Funicular Structure (CFS) to a Shellular Funicular Structure (SFS) and explores a fabrication method using the origami/kirigami technique

2021 · Design/Research

Saltature

Saltatur the Dancer

This research investigates the development of complex architectural solutions that creatively engage with material organization, production and design performance as intrinsic properties to a creative design methodology, and

2019 · Design/Research

Performance Machine

Performance Machine

The main idea in this project is designing a future theater for utopian era concentrating on the robotic fabrication and its role to keep alive ornaments’ culture. Theaters’ buildings have been considered as part of the performance themselves as far as complex decorations are concerned, But these decorations require a lot of effort, energy and

2018 · Design

P2P Sitless House

P2P Site-less House

This research intends to address the challenges in the design process and fabrication of the P2P Site-less House concept. The primary objective of the course is to prepare the design of the house for fabrication utilizing wire-cutting robotic arms.

2018 · Research

Robotic clay printing

Material Formation | Agent-based Design | Robotic Clay printing

This research investigates the development of complex architectural solutions that creatively engage with material organization, production and design performance as intrinsic properties to a creative design methodology and opportunistically; capable of producing a range of aesthetic effects.

2018 · Research

Hystrics

Hystrics | Interactive agents

This study delves into the realm of human and non-human interactions by employing interactive design principles. Hystrics, a collection of robots, engage with their surroundings through a combination of sound and motion. These remarkable machines possess an outer shell made of carbon fiber, while their inner framework is pneumatic,

2018 · Design/Research

Random Symbiosis

Random Symbiosis

This project is a kinetic monument which can interact with students while they are moving. Besides, it was an chance for us to experiment a responsive project which can change itself to the different factors in the enviroment. This interdisciplinary project has been done in colaboration with

2016 · Design/Research